Fix non-ascii locales
--- src/main.cpp.orig
+++ src/main.cpp
@@ -138,7 +138,7 @@ int main(int argc, char *argv[])
 	replayData.reset();
 
 	bindtextdomain("blobwars", LOCALEDIR);
-	setlocale(LC_ALL, "");
+	bind_textdomain_codeset("blobwars", "UTF-8");
 	setlocale(LC_NUMERIC, "C");
 	textdomain("blobwars");
 
